Eddie Smith
Eddie Smith
Principal Artist
Kirkland, United States


I was born and raised in Los Angeles, California. I have over 20 years of experience in the digital entertainment industry as a Concept/Visual Development Artist and possesses a wide variety of digital and traditional art skills.

I enjoy creating, developing, and establishing diverse art styles and design principles. I am classically/traditionally trained in painting and sculpting and able to successfully translate these skills the digital realm.

I have had the pleasure of working on some of the most notable franchises in the video game industry such as Mech Warrior 4, Dungeons & Dragons, G.I. Joe, the famed Halo franchise, and Ryse: Son of Rome.

I have a deep enthusiasm and love for the design process, like to collaborate with other creators, and enjoy the creative team environment. No matter the genre/style of game, my artistic skill/talents are an asset to the overall visual development process, from incubation to full production onto project completion.

Aside from creating concept art, I enjoy watching movies, screenwriting, spending time with his daughter, Brazilian Jiu-Jitsu, cooking, and home improvement.

If you are interested in contacting me for employment, to collaborate, share ideas, or simply to provide any feedback on me work, I'd love to hear from you. My website outside of Artstation is www.visualatrium-edsmith.com

Your time is extremely valuable, so you are much apppreciated for spending time reading this.

Resume PDF



Concept Art3D ArtDigitDigital SculptingSequential ArtArt Direction

Software proficiency